logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Unreal 4 Lighting Academy – Find Your Light

Daedalus51 is working on an amazing series of videos dedicated lighting. Tons of tips and tricks on this challenging matter.

Gamedev veteran Daedalus51 is working on an amazing series of videos dedicated to the challenges of lighting. He makes videos where he goes over UE4 shots or through scenes, showing tricks and tips and improving the scenes.

For example, he worked with a friend of 80.lv, Henric Montelius, on improving Visby environment.

The artist is now working as a lighting artist at DICE. He contributed to the creation of Star Wars Battlefront Expansion Packs and the PSVR Mission.

Daedalus51 has started working on a new scene, launching a series of videos:

There is also the first session for you to check out:

Session 1.1

Session 1.2

You can find more parts here

The artist is also constantly updating his Unreal Engine thread for everyone to learn.

This pack can help you get that realism that 3D often lacks with various different water stains captured from real surfaces.

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.
    • Sci-fi Hologram alphas/decals/brushes
      by Mels Mneyan

      Improve your workflow with 112+ Hologram alphas/decals/brushes for 2D/3D concept art

      Error
      (2000-0001)
    • Ornament Trims V1
      by Jonas Ronnegard

      A set of 60 Ornament trim brushes for ZBrush, all brushes use 2048x2048 16-bit alphas, PSD, Tiff, PNG alphas are also included.

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×