Hi Lincoln, Thanks for this. I found it incredibly informative. Could I ask you a question about your wind + plant movement? Is there any way to stop it looking like the plants are rooted in moving water. I find it horribly distracting and pulls me out of my suspension of disbelief. Cheers, Tudor
Our expert guides dependably work in a state of harmony with the necessities given to us, and this makes our task arrangement a perfect one. We provide best Online Assignment Help . Allassignmenthelp deals with all the contextual investigations and assignments relating to aces. https://www.allassignmenthelp.com/
Lovely work ! You mentioned "When lighting the scene, I used Light Functions to create the illusion of light passing through clouds, thus lighting the environment unevenly" do you think you could show what is the setup to get such a precise result ?(meaning highlight the area you want?)
Toby Lewin has recently shared his personal utility script that can upgrade the Maya Node Editor. The script is said to a list of all the existing Shaders/Textures/Utility nodes in the scene for quick use inside the Node Editor. The best thing is that you can get the node for free.
Personal utility script to add a little more functionality to the Maya Node Editor. The script adds a list of all the existing Shaders/Textures/Utility nodes in the scene for quick and efficient access within the Node Editor.
There’s also a tool to rename shader networks. It renames the selected shader and automatically renames all connected file nodes with the correct suffix depending on their connection (eg myShader_glossiness)
Installation: Just copy and paste the python script into a Maya Script Editor Python tab.
You can get more details on the script here.