Articles
Sunlight: Using VR to Handpaint the Game’s World
Find out the production details of the recent Krillbite Studios’ project.
Author
Ellie Harisova
Published on
Jan 20, 2021
Project Mara: Insights into Creating a Realistic Game World
Watch a new episode of The Dreadnought Diaries to find out the behind-the-scenes process of creating a hyper-realistic world for Project Mara.
Author
Ellie Harisova
Published on
Jan 19, 2021
Skystone Games Announced Boundary and The Last Friend
Both games will be out for PC and consoles in 2021.
Author
Ellie Harisova
Published on
Jan 14, 2021
Exploring Indie Dev: The Story of Flea Madness
The team Misset shared a behind-the-scenes look at their new project Flea Madness: game mechanics, funding and the business side of game development, challenges, testing, and more.
Author
Missset Team
Published on
Jan 13, 2021
Insights into Building VFX for Ghost of Tsushima
Matt Vainio, lead VFX artist, discussed in detail the VFX production for Ghost of Tsushima and shared the team’s approach to using weather conditions as quests indicators.
Author
Ellie Harisova
Published on
Jan 13, 2021
Crytek Is Looking for a Game Designer
Grab a chance to join the Crytek team to work on a new AAA project.
Author
Ellie Harisova
Published on
Jan 05, 2021
How Strategy Games Apply the Rock Paper Scissors Mechanic
Draven Jolicoeur analyzed how various turn-based and real-time strategies adapt Rock, Paper, Scissors design to balance the gameplay and make it more dynamic.
Author
Daria Loginova
Published on
Dec 31, 2020
S.T.A.L.K.E.R. 2 Official In-Engine Gameplay Teaser Revealed
GSC Game World released official in-engine footage of long-anticipated S.T.A.L.K.E.R. 2.
Author
Daria Loginova
Published on
Dec 31, 2020
Digital Foundry's Best Game Graphics of 2020 List
Digital Foundry recapped the best-looking video games that came out in 2020.
Author
Daria Loginova
Published on
Dec 31, 2020