3D Artist Shares a Tutorial on Creating Natural-Looking Muslce Jiggle
Loay Shaban used ragdoll dynamics to animate the creature.
The Character, Creature, and VFX Animator, Loay Shaban, created a tutorial on ragdoll dynamics, explaining how to make creatures with natural-looking muscle movements.
The final result of the creature looks impressive; the movement in the belly, the neck, and the thighs creates a more lively appearance. The artist shows how, with simple steps and layers, you can achieve that same lively and realistic look as well.
He details how important it is to make your creatures look fleshy and natural, but also to keep in mind that the movements need to feel cohesive; therefore, categorizing your muscle or fat controllers makes a huge difference. That way, you can add different physics simulations, amplitude, and frequency to each.
Shaban shows how he set up the controllers and parameters in the arms to achieve the jiggle movements, and also mentions that an important step is to try the Record to Layer option to see whether the animation looks exaggerated or needs more variation.
He also mentions that playing with stiffness allows you to affect the frequency and amplitude of the controllable parts, and that adding movement to even small parts like fingers creates a more believable animation. The animation took 36 hours; he was inspired by a gorilla's walking, mixing it with lioness references.
The sculpting and texturing were done by Senior Character Artist Hussein Rasekh, and the rigging by CharacterTD/Lead Rigger Ahmed Shalaby. Check out another incredible animation we featured before that Shaban made in collaboration with other artists.
Take a look at other artworks made by Loay Shaban:
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