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Atmospheric UE5 Environment with Stone Sculpts & Autumn Foliage

Jensn Trevino created all assets from scratch.

Environment Artist Jensn Trevino unveiled this picturesque 3D scene with a temple and lush autumn vegetation, created using Unreal Engine 5. The environment is based on a concept by 林菜鸡.

The project is a rework of a piece from the artist's time at Gnomon, with a focus on hard-surface modeling and stone sculpts. The scene evokes a sense of grand, monumental narrative through the contrast of a decayed foreground and an untouched altar.

All assets were made from scratch; foliage was created using SpeedTree, and materials were made in Substance 3D Designer.

Have a closer look at the scene:

Jensn Trevino showcased the assets created for the scene:

To learn more about environment art, check out our interview with Mohamed Abdelbaki, who discussed how landscape painting influenced his 3D art and how he replicates real-life lighting using ray tracing, as well as Laney Desroches' breakdown of The Secret Village, covering everything from modeling the church and placing foliage to lighting the scene and compositing the final render.

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