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Browser-Ready 3DGS Reconstruction Of Downtown Lublin, Poland

250M Gaussian splats and 6GB of data streamed on demand.

This is a section of downtown Lublin, Poland, reconstructed using 250 million 3D Gaussian splats and available right in your browser. It's about 6GB of data, but it streams on demand, only pulling in the detail near your camera, so you can fly through the whole scene smoothly in real-time. It runs on the PlayCanvas engine using WebGPU, with a WebGL fallback.

The capture was done by Andrii Shramko, who shared these large-scale Gaussian Splatting datasets with the community for free. The download includes both the original COLMAP reconstruction and the final PLY files, you can access them here and here. These large city scans were created with GreenValley software, which makes it possible to reconstruct scenes at this scale and level of detail.

If you want to see more cool things built with 3DGS, check out Iakov Sumygin's browser-based playable FPS:

Don't miss Dany Bittel's amazing insect-themed 3D Gaussian Splats portfolio, which includes these bumblebeered firebughoneybee, and ladybug.

The technology is really starting to go mainstream: SideFX has just shown a preview of Houdini 22, which will place a strong focus on 3D Gaussian splats:

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