Check out packs and tutorials for character art from Gumroad artists. The compilation has character creation breakdowns and packs with ready-to-use pieces and skin maps.
This pack was created along with the butterfly tutorial from Travis Davids (see below). The collection includes:
- 7 Idle Animations (90 Frames)
- 1 Slow Flapping Animation (120 Frames)
- 2 Following A Path Animations (90 Frames)
- Cinema 4D Project File
- Diffuse, Normal and Opacity Map
Please note that only the wings are animated. The stylized butterfly body has low polycount.
Learn the basics of retopologizing a character sculpt from John DeRiggi. In the tutorial, you will get a step-by-step workflow of making an African wild dog using 3D Coat to create a low-resolution game character for production.
The pack includes:
- 8 videos with audio at real-time speed - almost 4 hours of instruction in total
- 2 timelapse videos of the complete retopology process with no audio - about 42 minutes of demos in total
- 1920 x 1200 resolution
- MP4 video format and H264 video compression
- Decimated OBJ files of high-resolution wild dog body and teeth
This pack is an addition to the "Adding More Realism To A Daz Skin Shader" tutorial (see below).
With the pack, you will get:
- Genesis 3 Female Modified Maps - Diffuse, Bump, Roughness - OBJ included In T-Pose
- Genesis 3 Male Modified Maps - Diffuse, Bump, Roughness - OBJ included in T-Pose
- Cinema 4D Project File
- Tutorial "Adding More Realism To The Daz Skin Shader"
Learn how to work with custom bounding volumes and arrangement points from Travis Davids. The pack also includes a tutorial on how to create your own volumes and points in Marvelous Designer 6 or later.
In the pack, you will find Raf Grassetti’s approach to creating Spiderman and rendering Photoshop files with layers.
The timelapse is divided into 8 videos:
- head
- chest
- shoulders
- arms
- forearms
- legs
- pose and render
We also suggest checking this breakdown from Ivaylo Ivanov on creating a realistic character.