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Check Out This Cool Interactive Water Created for AR

Noah Rayburn mixes realities.

If you're too busy to go outside and touch water, Noah Rayburn has an idea for you. The developer created a liquid simulation with a calming sky background in AR for Meta Quest 3.

The Unity-made infinite interactions work at 120 FPS and might have a slider changing the time of day soon. Rayburn says there is room for experiment here, so stay tuned for more awesome projects.

You can find Rayburn's projects on X/Twitter if you enjoy such content:

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Sci-fi brush and alpha set for Substance painter, ZBrush, Quixel DDO, 325 brushes and height/alpha maps, all 2048x2048 16bit in tiff as well as jpeg and ABR Photoshop Brushes.

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      A set of 256 SF trim brushes for ZBrush, all brushes use 2048x2048 16bit alphas and PSD, Tiff, Jpeg alphas are also included.

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