Josué Ortigoza Ramos, a.k.a. Dervish, shared that the book will cover a Unity 6 project and will focus on Unity and Shader Graph shaders and VFX.
Unity Technical Artist Josué Ortigoza Ramos, a.k.a. Dervish, whose amazing works, such as this take on Bloodborne's Moonlight Sword, we've shared with you before, is working on an animated e-book for those who wish to master their skills in using Unity 6.
Before, the artist already shared plans to create such a project, and now he has been bringing it to life. The e-book, titled The Shaders Survival Guide, is a handbook introducing the artists to Unity and Shader Graph shaders and VFX. The guide will cover a Unity 6 project that includes all the samples necessary for learning, along with assets like the Moonlight Sword. It will include various aspects of shader development, from core concepts, setup instructions, essential vocabulary, render pipelines, textures, and VFX-related math, to a variety of practical exercises.
Josué Ortigoza Ramos is a creator of plenty of amazing Unity works and learning videos, including this slime shader, a tutorial on visualizing deformation, tutorials on creating a lava lamp shader and an interactive water shader, a jellyfish animation, and a diorama created to test pixel art shaders:
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