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Cinema 4D Gets Powerful New Gaussian Splatting Plug-In

Gaussian Splat Studio brings a procedural workflow for importing, viewing, rendering, and exporting splats directly in C4D.

Gaussian Splat Studio by Alpha Pixel is a new Cinema 4D plug-in that lets you import, view, render, and export Gaussian Splat point data. The plug-in provides dedicated viewport and render controls, and fully supports Redshift and Standard/Physical material workflows. It's also designed around a non-destructive workflow, allowing artists to iterate freely while adjusting density, appearance, and output.

According to Alpha Pixel, the plug-in is aimed at motion designers, scan artists, and look-development workflows. It seamlessly integrates splats into Cinema 4D's system, working with MoGraph controls, Fields, Forces, relighting, and mattes.

Watch the overview above and purchase Gaussian Splat Studio here. We've seen a lot of recent growth in this technology. For example, Gracia released Gaussian Splatting videos that can be streamed just like regular videos:

Also, Tim Chen recently unveiled NanoGS, a tool that helps render large 3DGS efficiently in Unreal Engine 5. It's free:

Curious to see what's also possible with 3DGS? Dany Bittel has an incredible insect-themed 3D Gaussian Splats portfolio. Scroll down to see his bumblebeered firebug, honeybee, and ladybug.

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