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Death Stranding Inspired Scene: A Walkthrough with Virtual Camera

Pasquale Scionti shared a video showcasing his Death Stranding inspired environment made in Unreal Engine 4.25.

Senior Environment Artist from The Initiative Pasquale Scionti showed his latest environment art piece.

The scene is based on the Death Stranding game, and Pasquale did a walkthrough with a virtual camera and iPad Pro. The scene was made in Unreal Engine 4.25 with Quixel Megascans, SpeedTree, and includes baked lighting HDR and volumetric fog.

Pasquale constantly creates games-inspired detailed environments and shares the production details on Facebook, don’t forget to check it out.

We’ve also got a chance to talk to him and discuss his the Old Abandoned Mansion scene made with Megascans assets and UE4, too.

Custom rock brushes and alpha set, 18 brushes and height/alpha maps + 3 ztool rock meshes and a mini tutorial.

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