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Developer Shows Gameplay Demo with Gliding Mechanics

Hasan shared updates on Leafborn, a WIP 3D roguelite action platformer.

Game Developer Hasan Tarhan, who is working on Leafborn, a 3D roguelite action platformer, presented this mesmerizing gameplay demo with a new gliding mechanic that the creator plans to incorporate into the game.

The demo features Leafborn's protagonist, a character made of thousands of leaves, who easily transforms into a flow of leaves and flies across floating islands in the sky. It is one of the character's forms, as they can change from leaf state, intended for fast combo attacks and gliding, to a sphere form, coming in useful in heavy defense and devastating slams, and dispersed form, needed for phasing through enemies.

Leafborn is being made with Unity, and Hasan has been sharing updates on the project:

Before, the developer showed a leaf particle system, a leaf solution for Unity, and 3D pixel physics:

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