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Developer Unveils Stealthy Animation Created for a Godot Game

Aaron Victor shared updates to his stylized game project.

Animator Aaron Victor unveiled a new sneak peek at his Godot game project, which we featured before – with demos of the character walking in somber woods and a pistol animation.

This time, the developer showed a stealth sequence inspired by Metal Gear Solid V, featuring expressive motion and camera work. The animations were entirely hand-keyframed from scratch, rendered at 24fps using a mix of 2s and 3s.

According to Aaron Victor, the title of the upcoming game is Shadow of Glenwood Grove, and we don't know much about the story yet, as there's no Steam page available. The artist only specified that it won't be an espionage adventure. The game is definitely shaping up to be something cool, and stealth mechanics, coupled with an atmospheric, moody setting, promise a thrilling adventure.

Check out the setups that the developer showcased before on his X/Twitter:

Recently, Aaron Victor made updates to the aiming animations:

Godot's popularity keeps growing, and with it, we get to see more and more exciting game projects and technical demos built using the engine. Check out Ringworld Architect, a cool domino-based WIP sci-fi game from Victor Hayé, a merge game sobosuba by keepeetron, and a Sea of Thieves-inspired water setup from a Godot Developer known as _brennon on Reddit:

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