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Take a Look at This Stylized Character Made with Godot Taking a Walk in the Woods

Aaron Victor shares how he creates the character.

2D Animator Aaron Victor showcased an updated version of his atmospheric work featuring a stylized character taking a walk in the woods.

The artist demonstrated the added incline, decline, and foot placement animations, which make the movement more diverse and complicated. 

As shared by Aaron Victor, the character is intended for a game powered by Godot; the project's details are undisclosed yet. The artist shares how the animation's hero has been shaping up, from a 3D model to an animated character in a WIP game level. You can check out the development journey on the creator's X/Twitter:

Take a look at more of the impressive setups made with Godot, such as these custom shaders by Game Developer Jan Fidler, a stylized black hole visualized by 3D Artist HeyTibo, and pixel portal VFX by 3D Artist nojoule:

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