Get Godot Shaders Bible & Blender Tools Development Fundamentals Books In One Bundle
Jettelly is selling it at a lower price.
Open-source software is more popular than ever, and if you've been wanting to get started with Godot shaders and explore extending Blender with custom tools and UIs, this Jettelly offer is a great opportunity.
With Blender Tool Development Fundamentals, you'll start by setting up your development environment and writing basic scripts. From there, you'll explore the Blender Python (bpy) API, get comfortable with the context system, and learn how to build interactive interface elements like panels, menus, and gizmos. As you progress, you'll master advanced areas like viewport integration, modal operators, custom drawing using the GPU module, and even creating interfaces with Qt and PySide.
The Godot Shaders Bible will teach you the fundamentals of Godot's shader language, help you build a solid grasp of essential math concepts, and introduce you to rendering pipelines. You'll start with simple color adjustments and basic shapes and then move to advanced effects like water, stylized shading, and screen-space visual effects in both 2D and 3D. You'll also explore lighting models, vertex manipulation, particle systems, and even compute shaders, all through practical, step-by-step examples based on real game development scenarios.
Please note that Blender Tool Development Fundamentals is currently in progress and is being released chapter by chapter. By purchasing the bundle now, you'll also receive all future updates at no extra cost.
Save 43% on the Godot Shaders & Blender Tools Bundle and get it here.
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