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Intricate Finger Rigging in Blender by Ryan Lykos

"It might be overkill."

Ryan Lykos keeps piecing together his full-body rig, adding new parts to the picture. This time, he focused on fingers, manually adjusting every detail to get a realistic result.

"It might be overkill, and it did take over 3 hours," he said. "But I believe that it's the little details like this that make a big difference overall! It's all about keeping that volume preserved."

You can see other parts of the body rig on Lykos's X/Twitter

You might also want to see these hand rigs by Teun "Temtor" Torenbeek and Stuff Man.

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