Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Quixel launched the first Mixer contest. Use the all-new Mixer to create a nice-looking diorama and win some awesome prizes!
- Create the best looking diorama in the renderer or engine of your choice, using only Quixel Megascans Assets and materials created in Quixel Mixer
- Create 1-to-2 materials in Mixer, then use these (1-to-2) created materials as the ONLY tiling material in your renderer
- You may use up to, but not more than, five 3D Megascans assets and/or decals for flourishes to your render
Don’t have a Megascans subscription? Sign up for a free 30-day subscription today!
Work in progress posts
When posting your WIPs on Twitter, Instagram, or on Facebook, don’t forget to use the hashtag: #QuixelMixer. You could also join and post on our Facebook Group: Quixel Art Community.
Please submit your final entries via email to firstname.lastname@example.org.
The deadline for submitting final entries is June 4.
The winners will be presented on the QuixelTools Twitch livestream on June 6.
You can learn more about the contest here.