logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in
0
Save
Copy Link
Share

Mesmerizing Imaginary Landscapes with Spring Vegetation Made in SpeedTree

A gorgeous work by Barthélémy Lemoine.

Take a moment to admire these fascinating Eternal Spring environments carefully crafted by Environment Artist Barthélémy Lemoine using a combination of SpeedTree, Substance 3D Designer, Unreal Engine, DaVinci Resolve, Photoshop, and World Creator.

The project focuses on vegetation and brings the viewers to an alien planet, with whimsical trees and flowers brought to life in soft colors. According to the artist, the main goal was to make a vegetation world from scratch. The scenes were created at Artside Games under the supervision of Arnaud Claudet, and with the help of Philemon Caron for lighting.

Have a closer look at the renders and the assets used in the environments:

Also, check out this amazing painterly forest by 3D Environment Artist Anastasia Kasyanik and vegetation assets created for ARC Raiders by Senior Environment Artist at Embark Studios Daniel Henefalk:

Visit Barthélémy Lemoine's ArtStation page and don't forget to subscribe to our Newsletter and join our 80 Level Talent platform, follow us on Twitter, LinkedIn, Telegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.

Ready to grow your game’s revenue?
Talk to us

Comments

0

arrow
Leave Comment
Ready to grow your game’s revenue?
Talk to us

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more