Take a moment to admire these fascinating Eternal Spring environments carefully crafted by Environment Artist Barthélémy Lemoine using a combination of SpeedTree, Substance 3D Designer, Unreal Engine, DaVinci Resolve, Photoshop, and World Creator.
The project focuses on vegetation and brings the viewers to an alien planet, with whimsical trees and flowers brought to life in soft colors. According to the artist, the main goal was to make a vegetation world from scratch. The scenes were created at Artside Games under the supervision of Arnaud Claudet, and with the help of Philemon Caron for lighting.
Have a closer look at the renders and the assets used in the environments: