Articles
How to Create a 1920s Park with a Museum & Wandering Dinosaurs
Enzo Minarro shared with us the process of designing an environment featuring an Art Deco museum and dinosaurs, explaining the environmental concept art flow that covers drawing keyframes in grayscale, creating 3D models, and refining designs through iterative 2D and 3D work.
Enzo Minarro
Jan 24, 2025
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Take a Closer Look at Black Myth: Wukong's Characters
Art Director of the game Qi Yang showcased a collection of amazing renders.
Emma Collins
Jan 24, 2025
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Artist Presents New Type of Infected Inspired by The Last of Us
Luke Starkie knows a lot about frightening creatures.
Gloria Levine
Jan 23, 2025
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Learn How to Create a Hand-Painted 3D Cottage Using 3DCoat & Maya
Alex Creamer talked to us about the Handpainted 3D Cottage project, discussing creating architecture and vegetation assets, visualizing hand-painted textures using 3DCoat and Photoshop, and setting up lighting with Maya.
Alex Creamer
Jan 21, 2025
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Recreating Bleach's Kenpachi In 3D With 2D Look Using ZBrush & 3DCoat
Antoine Zavagno demonstrated how he created an eye-catching 3D take on Kenpachi Zaraki from Bleach that looks fully 2D, sculpted in ZBrush, textured in 3DCoat, and rendered in Blender.
Antoine Zavagno
Jan 21, 2025
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Breakdown: Color-Changing Sequins Shader Made With Substance 3D
Anneli Gårde showcased her recent material work.
Amber Rutherford
Jan 13, 2025
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Fusing European & Asian Architecture For A Stunning Fantasy City Concept In Blender
Ting Yue shared the process of creating an imaginative concept piece that combines European castles with traditional Asian architecture, blending them harmoniously with Blender and 3DCoat.
Ting Yue
Jan 13, 2025
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Highly Realistic 3D Flower Embroidery Created with Substance 3D
Cimo Lai has expanded his portfolio with new artwork and shared a breakdown of creating it.
Emma Collins
Jan 08, 2025
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Breakdown: UE5 Abandoned Observatory Cinematic Relighting Studies
Hugo Lafont walked us through creating atmospheric cinematic lighting in Unreal Engine 5 for a realistic setting, exploring different times of day with default lighting tools and the Ultra Dynamic Sky plug-in, while sharing helpful tips and resources.
Hugo Lafont
Jan 07, 2025
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