Articles
Sculpting Demon Hunter Character In Full Armor With Massive Sword In Hand
Feixiang Long, the first-place winner of our Showcase Competition, detailed the creation of the Blood Oath Adjudicator project, a fearsome demon hunter clad in crimson armor and armed with a colossal sword, accompanied by skeletal hounds.
Feixiang Long
Oct 10, 2025
Add bookmark
Modeling & Texturing Eerie Deep-Sea Creature with ZBrush & Marmoset
Aleksandr Pabbo talked to us about the Monkey-fish_02 project, discussing creating an imaginary deep-sea horror creature using ZBrush, Photoshop, and Marmoset Toolbag.
Aleksandr Pabbo
Oct 10, 2025
Add bookmark
Designing A Brutalist Terminal Building Using Blender
Marius Janusonis talked about the Triarch Terminal project, guiding us through the creation process of a brutalist terminal building concept art in 3D and giving advice on designing more efficiently.
Marius Janusonis
Oct 07, 2025
Add bookmark
Creating Weathered Portable Tape Player in Blender & Substance 3D
Sean Phillips showed us the workflow behind the Potify Deck project, discussing modeling and texturing a portable cassette player with diverse wear and tear using Blender, Substance 3D Painter, and Marmoset Toolbag.
Sean Phillips
Sep 30, 2025
Add bookmark
Exploring Color Variations In 3D European Cityscape
Jaechan Gwon guided us through the European City project, sharing how he imagined an old European city using scanned assets and explored its atmosphere through color grading.
Jaechan Gwon
Sep 29, 2025
Add bookmark
Showcase Your Product to Our Creative Audience & Reach the Right People
Let’s Talk
Take a Look at These Stylized Tornado VFX Created with UE5's Niagara
Kfir Balouka shared this fantastic VFX project.
Emma Collins
Sep 29, 2025
Add bookmark
Creating an Alarm Clock with Wear & Tear in Blender & Substance 3D
Archi Morra talked to us about the Old Alarm Clock project, discussing modeling and texturing a weathered clock using Blender, Marmoset Toolbag, and Substance 3D Painter.
Archi Morra
Sep 18, 2025
Add bookmark
Creating Stylized Italian Coastal Town in 3D Using Substance 3D
Sheila Alessandrini showed us the workflow behind the Cinque Terre project, explaining how she created a modular Italian-inspired town using Substance 3D, ZBrush, Blender, and Unreal Engine 5.
Sheila Alessandrini
Sep 15, 2025
Add bookmark
Gritty Character Inspired by Cyberpunk 2077 & Devil May Cry
Anthony Lacroix showed this cyberpunk-style artwork.
Emma Collins
Sep 11, 2025
Add bookmark