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Creating Hand-Painted Elf Character in 3D from Scratch Using Blender & Substance 3D Painter

07 July 2026 - Arturo Galván Soler shared with us the process behind creating a stylized 3D elf, discussing sculpting, hand-painted texturing, and animating using Blender, Substance 3D Painter, and Procreate.

#Character Art#Feature#Blender#Photoshop#Substance 3D Painter

How to Sculpt an Intriguing and Mysterious Worship Leader

06 July 2026 - Matteo Constant talked about the Migration project, explaining how he modeled the puffer jacket to define the figure and how he achieved the worn and degraded looks of the clothes with texturing, specifically by using a shader on the jacket.

#Interviews#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Maya#Photoshop#ZBrush#Substance 3D Painter#RizomUV

3D Character Artist Shares a Jinx Fan Art Made with ZBrush and Blender

04 July 2026 - It definitely has the iconic essence of the character.

#Character Art#News#Blender#Maya#Photoshop#ZBrush#Substance 3D Painter#RizomUV

Dark Fantasy 3D Scene with Dramatic Lighting Made Using Blender

02 July 2026 - Check out Mark Kolobaev's work.

#News#3D Art#Blender#Photoshop#ZBrush#Substance 3D Painter

Breakdown: Creating a Detailed and Vibrant Scene with Unreal Engine and Substance 3D

01 July 2026 - Karl Aldskogius discussed the workflow behind the Sunset Garden project, explaining how this project allowed them to experiment with different workflows, how they created the stones, and detailing how they achieved the appearance of the wisteria.

#Interviews#Unreal Engine#Houdini#Maya#Photoshop#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter
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Creating an Immersive Urban Street Environment Using Blender and Substance 3D

25 June 2026 - Pauline Ferrand spoke about the creation process behind the Urban Street project, detailing how she made the tileable textures by using a big to medium detail rule, and explaining how she used Vertex Color to add color variation to the plants.

#Environment Art#Interviews#Sponsored by Adobe Substance 3D#Blender#Unreal Engine#Photoshop#SpeedTree#Substance 3D Designer#Substance 3D Painter

Create City Streets with this Brush Pack for Photoshop and Procreate

25 June 2026 - You can try the different stylized city themes it has.

#News#Marketplace#3D Art#Photoshop

Check Out How Spellcasters Chronicles' Stone Shaman Was Made

25 June 2026 - Mike-Amir El Frangi shared some behind-the-scenes of the character.

#Character Art#News#Marmoset Toolbag#Maya#Photoshop#ZBrush#Substance 3D Painter#RizomUV
#Environment Art#News#Blender#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Photoshop#ZBrush#Substance 3D Designer#Substance 3D Painter

How to Create a Nostalgic and Abandoned Environment for VR Survival Shooter

11 June 2026 - Stanislav Petrushin talked about creating the Abandoned Dacha Environment for Into the Radius 2, explaining how he approached the texturing process in three layers and sharing the challenges of creating environment art for a VR game.

#Environment Art#Interviews#Blender#Unreal Engine#Marvelous Designer#Megascans#Photoshop#ZBrush#Substance 3D Designer#Substance 3D Painter

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