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Articles

Bilbo Baggins Recreated in 3D Using ZBrush & Substance 3D Painter

Ahmed Wafdy showcased this eye-catching portrait of the character.

Emma Collins

27 October 2025

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Eerie UE5.6 Environment Inspired by Silent Hill & Cyberpunk 2077

Created by Gabe Bossenberry.

Emma Collins

24 October 2025

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Check Out This Fantastic WIP Portrait of Pedro Pascal

Amirhosein Sajadi showcased a lifelike recreation of the actor.

Emma Collins

14 October 2025

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Creating 3D Weapon with Transparent Plastic in Blender & Substance 3D

Brian Sellors showed us the workflow behind the NUMA LP55 project, discussing creating a game-ready weapon asset with subtle details such as engravings and a transparent plastic material using Plasticity, Blender, Substance 3D Painter, and Marmoset Toolbag.

Brian Sellors

13 October 2025

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Sculpting Demon Hunter Character In Full Armor With Massive Sword In Hand

Feixiang Long, the first-place winner of our Showcase Competition, detailed the creation of the Blood Oath Adjudicator project, a fearsome demon hunter clad in crimson armor and armed with a colossal sword, accompanied by skeletal hounds.

Feixiang Long

10 October 2025

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Modeling & Texturing Eerie Deep-Sea Creature with ZBrush & Marmoset

Aleksandr Pabbo talked to us about the Monkey-fish_02 project, discussing creating an imaginary deep-sea horror creature using ZBrush, Photoshop, and Marmoset Toolbag.

Aleksandr Pabbo

10 October 2025

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Designing A Brutalist Terminal Building Using Blender

Marius Janusonis talked about the Triarch Terminal project, guiding us through the creation process of a brutalist terminal building concept art in 3D and giving advice on designing more efficiently.

Marius Janusonis

07 October 2025

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Creating Weathered Portable Tape Player in Blender & Substance 3D

Sean Phillips showed us the workflow behind the Potify Deck project, discussing modeling and texturing a portable cassette player with diverse wear and tear using Blender, Substance 3D Painter, and Marmoset Toolbag.

Sean Phillips

30 September 2025

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Exploring Color Variations In 3D European Cityscape

Jaechan Gwon guided us through the European City project, sharing how he imagined an old European city using scanned assets and explored its atmosphere through color grading.

Jaechan Gwon

29 September 2025

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Take a Look at These Stylized Tornado VFX Created with UE5's Niagara

Kfir Balouka shared this fantastic VFX project.

Emma Collins

29 September 2025

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