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Creating an Alarm Clock with Wear & Tear in Blender & Substance 3D

Archi Morra talked to us about the Old Alarm Clock project, discussing modeling and texturing a weathered clock using Blender, Marmoset Toolbag, and Substance 3D Painter.

Archi Morra

Sep 18, 2025

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Creating Stylized Italian Coastal Town in 3D Using Substance 3D

Sheila Alessandrini showed us the workflow behind the Cinque Terre project, explaining how she created a modular Italian-inspired town using Substance 3D, ZBrush, Blender, and Unreal Engine 5.

Sheila Alessandrini

Sep 15, 2025

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Gritty Character Inspired by Cyberpunk 2077 & Devil May Cry

Anthony Lacroix showed this cyberpunk-style artwork.

Emma Collins

Sep 11, 2025

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Creating Hand-Painted 3D Fan Art Of Chronos From Hades 2

Sara Kołodziejak walked us through her process for creating a hand-painted 3D version of Chronos from Hades 2, including a clever trick for adding custom rim lighting in ZBrush.

Sara Kołodziejak

Sep 08, 2025

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Sculpting a Dark Souls-Inspired Body Horror-Style Character with ZBrush

Franck Besançon talked to us about the Spillage project, discussing creating a horrific character with a fleshy sword using ZBrush, KeyShot, and Photoshop.

Franck Besançon

Sep 02, 2025

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Creating a Detailed Helmet Inspired by Fallout Using Substance 3D

Pavel Vorobiev talked to us about creating a realistic sci-fi post-apocalyptic helmet inspired by Fallout and Warhammer 40,000, focusing on texturing lifelike wear and tear, decals, spray paint, and dirt using Substance 3D Painter.

Pavel Vorobiev

Aug 25, 2025

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Check Out This Realistic Walnut Material Made with ZBrush & Substance 3D

Max Kutsenko shared a new professional work.

Emma Collins

Aug 22, 2025

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Creating Realistic Binoculars for Beginners with ZBrush & Substance 3D

Illia Bashkir provided a detailed breakdown of the Lumex 10×30 Binoculars project, discussing modeling and texturing a realistic binoculars prop with wear and tear using ZBrush, Substance 3D Painter, and Marmoset Toolbag.

Illia Bashkir

Aug 18, 2025

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Creating a Dieselpunk Bar Interior Concept with Blender & Photoshop

Nikita Gritsun showed us the workflow behind creating a dieselpunk-style bar interior, discussing designing a tall, triangular-corner building with a tube-based food and drink system and combining quick 3D modeling with minimal kitbashing, custom props, and layered texturing in Blender and Photoshop.

Nikita Gritsun

Aug 13, 2025

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