3D Character Artist Michal Patton has unveiled Cadet, an impressive non-photorealistic model of a futuristic-looking soldier, created by the artist to learn more about the stylized character LookDev.
Based on one of Adrian Bush's illustrations, the character features an outstanding custom-made post-process filter, which gives the character a painterly look and, according to its creator, works in any lighting condition, set up by Michal using Unreal Engine 5. Additionally, the artist utilized Maya, ZBrush, Substance 3D Painter, and Substance 3D Designer to model and texture the character.