Take a look at this calm, soothing river village scene showcased by 3D Environment Artist Ana Vien.
The artist shared that the setup was built with her previously crafted assets. Using modular pieces, the creator assembled three new houses and added more texturing and module variations to bring more diversity while following the same style and making the visuals consistent.
To craft the scene, Ana Vien used a combination of Blender, ZBrush, Marmoset Toolbag, Substance 3D Painter, and Unreal Engine, utilizing Nanite, Lumen, and Vertex/Mesh Paint from the latter.