Procedural Traffic Cone Generator In Blender
It's totally free.
Alex Martinelli, creator of many Geometry Nodes-powered projects, has released a Geometry Nodes modifier that procedurally generates a traffic cone customizable to your liking. You might remember Alex for his tool that turns any mesh into a sponge, a feather generation setup, or a fern generator.
He also recreated one of those fake mobile game ads in Blender with Geometry Nodes:
The traffic cone setup requires Blender 5.0 or later and is completely free to download via this link.
The story behind this project's subject comes from a recent bit of drama involving Andrew Price aka Blender Guru, the creator of the famous donut tutorial that basically everyone starts Blender with. After his recent comments supporting GenAI tools like Nano Banana, a screenshot from one of his old videos started making the rounds, showing a basic traffic cone model with a $3,600 production cost attached. The 3D community, understandably finding this odd, turned it into a joke, and as a result, you can now find plenty of traffic cones online. Here's how Jordan Cain approaches his:
That flood of cones is a reminder that art is fueled by passion and that communities can be incredibly productive together. From what it seems, Joe Wilson of Marmoset kicked off the whole trend:
Kiri Engine is joining in as well:
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