The model was made using RealityCapture, ZBrush, Maya, Arnold, Mari, and Nuke.
Opticallogic, an Egypt-based VFX studio that specializes in creating digital doubles for movies and real-time media, has unveiled Rebecca, a photorealistic 3D character model made as a showcase project.
According to the team, the model was made using RealityCapture, ZBrush, Mari, TopoGun, Unfold 3D, Nuke, XGen Core, and TexturingXYZ's materials, as well as Arnold, which was used to render the character. The photogrammetry session for Rebecca was done by Ten24, the creators of 3D Scan Store.
Additionally, the team has shared a detailed "making-of" video, showcasing the production process behind Rebecca:
And here are some WiP shots shared by Opticallogic: