I have being working in the AAA industry for tha last 3 years and the crunch is what is forcing me to find something else to do in life even if I love 3d. Some places may be more respectful with their employees but in my experience the crunch is even calculated in advance cause they know the workers will accept that. Some people is very passionate and don´t mind to do it and that is fine but a lot of people have families and they want to build a healthy environment with them or other goals outside the working ours. Not to mention non-payed overtime and other abuses I faced. Hope this industry fixs this problem.
Those tilesets are sexy. Seeing new tilesets is like getting introduced to a new lego set.
Alexander Weide from Germany showed his amazing smoke done in Houdini 15 at Vimeo, which consists of 41 million particles.
Artist states this was just a test for how far he can go with Houdini. He didn’t precache the sequence he simulated and rendered it in one row just for testing. The simulation is said to be built in around 40 minutes in Houdini 15. It also took 4 minutes to render each frame in Full HD. Then Alexander used Blender for compositing.
And some more awesomeness. You can get Hiplc file here.