Maybe they should focus on making their games they already have run a bit better first. There are many complaints about the game play in World of Tanks. The platoon aspect needs fixing so it is more fairly ranked.
>Evangelion on TV I see you're man of the culture, Thomas :)
give me some names. Who's doing great environment work with Unity these days? I'd be happy to interview anyone who's showing some cool stuff!
Alexander Weide from Germany showed his amazing smoke done in Houdini 15 at Vimeo, which consists of 41 million particles.
Artist states this was just a test for how far he can go with Houdini. He didn’t precache the sequence he simulated and rendered it in one row just for testing. The simulation is said to be built in around 40 minutes in Houdini 15. It also took 4 minutes to render each frame in Full HD. Then Alexander used Blender for compositing.
And some more awesomeness. You can get Hiplc file here.