If it easy to get Substance working with your Rome Fantasy packs after the changes to Substance? Do we still need to read instructions to get PostProcessing set up? Any other issues with installing your packs on Unity?
this will be just perfect for my scene
Film Anim has recently shared a guide to creating nice hairstyles with the help of Yeti plugin for Maya and ZBrush’s FiberMesh. The artist behind the channel has used a high-quality Tilda Swinton model to show the full process and give some tips and tricks for beginners.
How to create a hairstyle using the Yeti plugin for Maya & Zbrush FiberMesh. In the first part of the tutorial, I cover how to use Maya Curves with Yeti.
The second part covers how to use FiberMesh and create custom brushes in Zbrush that works well with FiberMesh (IMHO). Then we export FiberMesh as curves to Maya.
And in the third part I put it all together.
Make sure to check out the channel for more educational content.