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Tutorial on Creating Custom Color Shaders in Unity

Learn the insights into creating a custom color shader in Unity from Robert Ramsay. 

Robert Ramsay released a tutorial where he explains his approach to creating a custom color shader in Unity. In the video, he goes step by step in the process of mixing red, green, blue colors and adding texture afterward. 

You’ll need Photoshop, in the beginning, to work with colors and define color masks and their combinations, and then move these masks to Unity for shader creation. In Unity, you’ll need Shadergraph installed to work in the PBR graph with color masks. Later on, you’ll get into the details of the workflow with shader editor and creating nodes networks. 

Check out Robert’s assets on the Unity Asset Store. Don't forget to join our new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, latest news, awesome artworks, and more.

Improve your workflow with 112+ Hologram alphas/decals/brushes for 2D/3D concept art

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