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Tutorial Series: Zelda Breath of the Wild in UE4

Cobb Dev is running an Unreal Engine tutorial channel and the latest series of guides is focused on remaking Legend of Zelda: Breath of the Wild inside UE4

Cobb Dev is running an Unreal Engine tutorial channel and the latest series of guides is focused on remaking Legend of Zelda: Breath of the Wild inside UE4. There are five parts as of this moment which will tell you about basic things like setting up the progress bar, stamina, and working on animations. It was hard not to fall in love with the latest Zelda game, and now we will be able to recreate the game ourselves!

Here are the first five parts:

Subscribe to this channel not to miss future parts of the tutorial series. Make sure to discuss the whole initiative in the comments below.

Sci-fi brush and alpha set for Substance painter, ZBrush, Quixel DDO, 325 brushes and height/alpha maps, all 2048x2048 16bit in tiff as well as jpeg and ABR Photoshop Brushes.

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Comments 3

  • Anonymous user

    You're doing a great job! Thanks so much for your help, man!

    0

    Anonymous user

    ·5 years ago·
  • CobbDev

    Creator of CobbDev here! Just wanted to say thank you for all the support I've been getting, both on YouTube and people coming from 80 Level!

    0

    CobbDev

    ·5 years ago·
  • Xenophon

    Keep up the great work! Looking forward for the rest of the tutorial!

    0

    Xenophon

    ·5 years ago·

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