Articles
Senior UI/UX Designer on Creating UI For Games
Senior UI/UX Designer Arvydas Brazdeikis told us about creating UI for Warhammer Age of Sigmar: Realms of Ruin and Jurassic World Evolution 2, discussed the recent reimagining of the original The Witcher, and shared some advice for aspiring UI Designers.
A Look Into Game UI: From 1960s to the Present
We're taking you on a journey through game interfaces of the past and present: from Spacewar! and Pong to Shadows of Tomb Raider and Detroit: Become Human, see how games' UI evolves and changes and what the future might hold for us.