Senior UI/UX Designer Arvydas Brazdeikis told us about creating UI for Warhammer Age of Sigmar: Realms of Ruin and Jurassic World Evolution 2, discussed the recent reimagining of the original The Witcher, and shared some advice for aspiring UI Designers.
We're taking you on a journey through game interfaces of the past and present: from Spacewar! and Pong to Shadows of Tomb Raider and Detroit: Become Human, see how games' UI evolves and changes and what the future might hold for us.
- 1An Upcoming UE5-Powered Horror Shooter With Photorealistic Graphics
- 2Unity Corrects Fee Policy After Backlash
- 3Larian: Baldur's Gate 3 Optimization Will Surprise Everyone Eventually
- 4A Survival Crafting Game Based On The Lord Of The Rings Got A Release Date
- 5Epic Games Launched a Free Unreal Fellowship Animation Course
- 6This AI-Boosted Tool Can Extract Lighting From Images & Add It to UE5 Environments
"We Have Heard You": Unity to Change Its New Fee PolicyThis is not only about adjust policy or not, this is about the trust,...·
Stylized Troll Fighter Made with ZBrush & Marmoset ToolbagHi, can i ask what material are you used for sculpting?·
Game of Thrones-Inspired Medieval Kingdom Made in Unreal EngineLove it.·
Microsoft's Activision Blizzard Deal Gets Preliminary Approval from CMAGoogle pay 390$ reliably my last paycheck was $55000 working 10 hours...·
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