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Water Materials and VFX for Unreal

Waterline is a set of surface and post-process material shaders for Unreal that can help you create high-quality split-view water visuals for water with displaced waves.

The collection includes Surface, Underwater, Post-Processing shaders, three Blueprint actor types and a handful of additional VFX options for underwater fog, post-process rays, post-process blur, and underwater caustics.

“Waterline provides several quality settings suitable all the way from archviz animations to high-end mobile devices,” states the developer. “It also has settings to support windowed view in standalone and in-editor view.”

To learn more about the set, you can try the demotutorials or documentation.

Features:

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You can get more details on the pack and buy it here.

Ultimate River Tool is powerful and easy to use component for Unreal Engine 4 that allows you to make rivers with automatic flow-map UV warping, cascades and interactions with physical objects (buoyancy). All you need is to make a spline at your map and configure it scales.

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