Ivailo Ivanov presented a realistic-looking recreation of Anya Chalotra's Yennefer.
Created with ZBrush and Unreal Engine, the portrait was made using a "standard pipeline of sculpting, texturing, and importing it straight to engine" without MetaHuman, with the goal being to learn more about UE's character art capabilities.
Additionally, the author utilized Texturing XYZ and 3D Scan Store's materials, "a tiny little itsy bitsy of [Marvelous Designer]" for the character's dress, and Maya's instancing tool XGen to set up Yennefer's hair.
Notably, this is not the first of Ivailo's works inspired by Netflix's The Witcher. Earlier, the author also presented 3D recreations of Henry Cavil's Geralt of Rivia and MyAnna Burring's Tissaia De Vries:
And here are some more of Ivailo's awesome works, you can check out the artist's entire portfolio by clicking this link:
If you would like to learn more about Ivailo and his character art pipeline, we also recommend checking out our 2020 interview with the artist, in which he talked about the production process behind his Tognatale project, which replicates the likeness of Ragnar Lothbrok from Vikings, and shared his character creation techniques.
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