Building Sentinels: Crafting a Retro Sci-Fi Universe in Blender and Plasticity
Sandro Bonfanti discussed the hard surface project, Sentinels, which is focused on storytelling and world-building. He explained the story, its inspirations, and how it was visually developed using a retro style for the masks and equipment of each district.
Creating a Sci-Fi Weapon in ZBrush, 3ds Max & Substance 3D Painter
Sandro Bonfanti has shared his workflow behind the Alien Gun project, explained how to maintain a good resolution and quality in the textures, and spoke about how to achieve a feel of action while creating visual effects.