Annabelle Sémaan
Character Artist
Montreal
Using Unreal Engine to Create Real-Time The Last of Us-Inspired Child
Annabelle Sémaan told us about the development of Jojo the Scavenger, a character inspired by The Last of Us, showing how the clothes' wear and tear was approached and sharing the material setup.
Annabelle Sémaan
Oct 17, 2024
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The Punisher: Clothes Production, Retopology, Texturing
Annabelle Sémaan did a breakdown of her latest realistic character The Punisher made in Zbrush, Marvelous Designer, and Maya.
Annabelle Sémaan
May 14, 2020
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