Dmitry Rusakovich
3D Environment Artist
Storytelling in a 3D Scene: Creating an Old Tavern with ZBrush & UE5
Dmitry Rusakovich talked to us about the Tavern on the Road project, discussing how details, such as a building's shape and position and scattered vegetation, tell the story and explained the steps of modeling, texturing, and setting up lighting using ZBrush, Substance 3D Painter, and Unreal Engine 5.