Mikołaj Szymanowski
Founder & Game Designer at Cosmoscouts
Moon Mystery Dev on Making Flying into Black Hole Realistic & Engaging
Mikołaj Szymanowski told us how the "flying into the black hole" sequence in Moon Mystery was made realistic and discussed zero gravity puzzles, various vehicles in the game, building a relationship with the AI companion, and optimizing AI with a limited budget.
Mikołaj Szymanowski
Mar 13, 2024
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Working with Weapons & Gravity in Moon Mystery
Cosmoscouts founder Mikołaj Szymanowski explained why the studio doesn't want gravity in Moon Mystery to be too realistic, told us how Interstellar inspired its weapon artists, and shared how the team creates immersive interactions with cutscenes.
Mikołaj Szymanowski
May 16, 2023
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Moon Mystery: Developing a Space-Themed Indie Game in Unreal Engine
Cosmoscouts' Mikołaj Szymanowski has told us about the development process behind Moon Mystery, an upcoming space adventure with FPS elements, explained how the team creates environments for the game, and shared the studio's future plans.
Mikołaj Szymanowski
Jan 24, 2023
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