Mikołaj Szymanowski
Founder & Game Designer at Cosmoscouts
Working with Weapons & Gravity in Moon Mystery
Cosmoscouts founder Mikołaj Szymanowski explained why the studio doesn't want gravity in Moon Mystery to be too realistic, told us how Interstellar inspired its weapon artists, and shared how the team creates immersive interactions with cutscenes.
Moon Mystery: Developing a Space-Themed Indie Game in Unreal Engine
Cosmoscouts' Mikołaj Szymanowski has told us about the development process behind Moon Mystery, an upcoming space adventure with FPS elements, explained how the team creates environments for the game, and shared the studio's future plans.