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Olga Gafarova

Junior Editor

Bloodborne PS1 Demake is Available on PC

Bloodborne PSX doesn't cover the entire game but provides about 4 hours of gameplay.

Olga Gafarova

Feb 01, 2022

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A New Tutorial on Creating Potion Bottles in Substance 3D Designer

Céline Dameron published the first part of the potion bottles model tutorial and explained how to use Substance Model graphs.

Olga Gafarova

Jan 31, 2022

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Sneak Peek of Modeler 2022 for Houdini Released

Check out the new UI for the upcoming direct modeling plugin for Houdini.

Olga Gafarova

Jan 31, 2022

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Scatter 5 for Blender Released

New features include flow map support, view-based optimization, manual placement tools, placing items according to ID maps, and biomes, with 80 biomes, made out of 180 various assets, available in the pack.

Olga Gafarova

Jan 31, 2022

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Halo TV Series Trailer Revealed

Paramount+ has released the first full trailer for the upcoming show.

Olga Gafarova

Jan 31, 2022

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WarnerMedia CEO Confirmed Hogwarts Legacy Release in 2022

Despite the rumors about the game's delay, Jason Kilar included the game in a list of highly anticipated titles of 2022.

Olga Gafarova

Jan 28, 2022

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Watch a Houdini Terrain Tutorial for Free

Nikola Damjanov has shared the Complete A-Z Terrain Handbook, where you can learn how to create terrains in Houdini: from foundation layers to creating textures in COPs and rendering with Karma. 

Olga Gafarova

Jan 27, 2022

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Cinematic Story Teaser of Slavic Folklore-Inspired Game Gord Released

Take a look at the cinematic trailer for Gord – a strategy game by the producer of The Witcher 3.

Olga Gafarova

Jan 27, 2022

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A Behind-The-Scenes Look at VFX in Spider-Man – No Way Home

Sony Pictures Imageworks visual effects supervisor Chris Waegner talks about character requirements, the challenges of building the characters that had already been built before, and the visual effects used to create villains and the environment.

Olga Gafarova

Jan 27, 2022

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

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