Silke Van Der Smissen

Prop/Environment Artist

Ghent

Creating a Stylized Medieval Town in 3ds Max, Substance & Unreal

Silke Van Der Smissen shared an extensive breakdown of the Stylized Medieval Village project, showed us the Unreal workflow, and explained how it is possible to create a good-looking environment on a time constraint.

Author

Silke Van Der Smissen

Published on

Jul 20, 2021

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