logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

A Fantastic Real-Time Fluid Made in Unreal Engine 5

This project has impressed even the Unreal Engine team itself.

CG Artist known as Deathrey has released a fantastic real-time fluid simulation that shows what modern software is capable of in the right hands. According to the author, the entire project was made using Unreal Engine 5 and Niagara, UE's next-generation VFX system, which is made to be as adaptable and flexible as possible, and easy to use and understand. The project is so great in fact that even the Unreal Engine team was impressed, saying that the project "swept [them] away."

Another fluid simulation by Deathrey, made in Unreal Engine 4:

Deathrey is a great VFX Artist who uses UE and Niagara to their fullest. The artist's Twitter account demonstrates a huge variety of effects made using these tools. We highly encourage you to visit Deathrey's Twitter to check out more amazing UE-powered projects. 

Don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more