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A Fantastic Real-Time Fluid Made in Unreal Engine 5

This project has impressed even the Unreal Engine team itself.

CG Artist known as Deathrey has released a fantastic real-time fluid simulation that shows what modern software is capable of in the right hands. According to the author, the entire project was made using Unreal Engine 5 and Niagara, UE's next-generation VFX system, which is made to be as adaptable and flexible as possible, and easy to use and understand. The project is so great in fact that even the Unreal Engine team was impressed, saying that the project "swept [them] away."

Another fluid simulation by Deathrey, made in Unreal Engine 4:

Deathrey is a great VFX Artist who uses UE and Niagara to their fullest. The artist's Twitter account demonstrates a huge variety of effects made using these tools. We highly encourage you to visit Deathrey's Twitter to check out more amazing UE-powered projects. 

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This pack can help you get that realism that 3D often lacks with various different dirt ad scratches captured from real surfaces.

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