logo80lv
Articlesclick_arrow
Professional Services
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
Order outsourcing
Advertiseplayer
profile_loginLogIn

A Look at Character Design in Cyberpunk 2077 Phantom Liberty

CD Projekt's Grzegorz Chojnacki took a more in-depth look at the new DLC's main antagonist Kurt Hansen.

Grzegorz Chojnacki, a Principal Character Artist at CD Projekt Red, has recently taken to ArtStation to provide a closer look at character design in Phantom Liberty, a recently released expansion for the studio's sci-fi action game Cyberpunk 2077.

With a series of insightful behind-the-scenes renders and WIP shots, the artist explored in greater detail the 3D model of Colonel Kurt Hansen, the ruler of Dogtown and the DLC's main antagonist. According to the author, he was responsible for creating the character's head, garments, and cyberwares, high-poly and low-poly, texturing, and finalizing in-game appearances.

As for the software, Grzegorz revealed that the model was created using Maya, ZBrush, Blender, and Substance 3D Painter. Interestingly, the list of programs also mentions that Autodesk Softimage was used in production, which is rather unusual considering that the software in question was discontinued nearly a decade ago.

And here are some of the renders shared by the artist:

You can check out more Cyberpunk 2077-related content by visiting Grzegorz's ArtStation page. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more