Animation
Learn How This Smaug-Inspired Stylized 3D Character Animation Was Made
Nicolas Roth shared an insightful breakdown explaining how the Vesper – The Mad Emperor project was made.
Ember Lab on Art & Animation Behind Kena Bridge of Spirits
Ember Lab's Animation Director Hunter Schmidt told us about Kena: Bridge of Spirits's unique art style, animating the little Rot spirits, and moving from cinematography to game development.
Enjoy Improved Animations in Fortnite Chapter 5
Experience Motion Matching, physics-based animation, and procedural layering.
Fun Stop Motion-Like Animation Made in Blender
Behind the scenes that never happened.
Brett Ineson on Using Unreal Engine 5 & MetaHuman Animator
Founder of Animatrik Film Design Brett Ineson returns to 80 Level to tell us more about Unreal Engine's new MetaHuman Animator toolset and explain what new technology means for the animation industry.
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Netflix Announces The Witcher Anime Voiced By The Game's Geralt Doug Cockle
The film is based on one of Andrzej Sapkowski's short stories about Geralt.
Move AI's New Tool for Single-Camera Motion Capture with iPhone
Move One allows you to capture and create 3D animations without markers or suits.
GLITCH on Character Animations in The Amazing Digital Circus
The Glitch Productions team shared a behind-the-scenes look at The Amazing Digital Circus' character animation pipeline, discussed rigging and animating Pomni, Jax, and Gangle, and explained how Maya and Unreal Engine were used in the workflow.
Creating Over 25 Characters a Week for a Metaverse with iClone and Character Creator
Alex Kong has told us about his recent Metaverse project, explaining how Reallusion marketplace and Character Creator were used to create 25 characters a week and detailing the animation pipeline.