Computer Science Ph.D. Student in the Computational Sciences Group at KAUST Torsten Hädrich talked about generating realistic cloud dynamics.
Hobby animators, freelancers, and small companies can use the toolkit for free.
A VFX Artist from Allods Team studio Alexey Kropachev talked about creating particle effects in Niagara and shared three extensive breakdowns of different particle effects.
Michael McDonald showed us how he worked on his PEACEBRINGER project in ZBrush, Substance Painter, and Unreal Engine.
DIGIC showed how they digitize cats for digital projects.
Gasper Znoj shared an extensive breakdown of the VFX project the artist worked on, talked about sources of inspiration, and explained how to combat challenges along the way.
Here's a behind-the-scenes look provided by Joe van den Heuvel, one of the Alyx team members.
Piotr Uzarowicz, Head of Partnerships & Marketing for Arcturus, shared some information about HoloSuite and talked about its features.
At CGMA, you pick your courses and tracks based on your skill level and area of interest.
- 1Blitter Discusses Creating Those Photoreal Renders in Blender
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- 3Elon Musk’s Neuralink Team Shows A Monkey Playing Pong With Its Mind
- 4A Look At ILM's Work On The Mandalorian's Sequel
- 5The Last of Us: Using Game Elements to Subvert Expectations
- 6Epic Games Raises $1B to Build Metaverse
Snowed Inn: Making an Environment in GoT-StyleTHANKS·
Blitter Discusses Creating Those Photoreal Renders in BlenderI love a lot of the setup and I see a bunch of obvious almost there be...·
Blitter Discusses Creating Those Photoreal Renders in BlenderThe problem with him is he does not show a shade and wire model of all...·
Blitter Discusses Creating Those Photoreal Renders in BlenderWell, we're past the uncanny valley now. Things are about to get...·
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