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Create a Realistic Sci-Fi City Using Maya with This Course

The tutorial will guide you throughout the entire creative process.

If you wish to master your skills in 3D art, take a look at this course offering an in-depth journey through the entire process of building a large-scale 3D city completely from scratch, titled Realistic Sci-Fi City Creation: ORIS CITY.

In the course, you will create realistic sci-fi urban environments using Maya, ZBrush, Substance 3D Painter, Marvelous Designer, Nuke, and Photoshop. The project features over 140 hours of video content and project files, which include the final scene with all models, textures, and lights, as well as reference images used and Kitbash models.

The tutorial will walk you through the entire pipeline of creating atmospheric cityscapes, covering blockout, modeling, texturing, lighting, and rendering. You will learn various types of modeling, such as SubD, polygonal, modeling using curves, booleans, etc., as well as how to use proper ACES workflow in Vray 5 for Maya and how to texture assets in Substance 3D Painter using UDIM workflow, and more.

The Lecturer is Darko Mitev, a Senior Generalist Artist with 11 years of experience in the CG industry, including VFX, Commercials, Feature Film, TV Show Animation, Game Cinematics, VR, and more. The artist is currently working as a Lead Character Modeler in Brown Bag Films in Dublin, Ireland.

Get the course here and don't forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

10 textile Nanomesh Brushes all contained within one Multi-mesh brush and Low poly meshes.

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