The artist used Blender, ZBrush, and Substance 3D software to set up the scene.
Have a look at Bonfire Lit, a stunning 3D recreation of Dark Souls' Firelink Shrine location, made by 3D Environment Artist Adam Plechaty.
According to the creator, the scene was set up in Unreal Engine 5 using Blender, ZBrush, Substance 3D Painter/Designer, and UE5's modeling tools. Additionally, the author utilized the engine's Lumen to light the environment.
"For most of the assets, I opted to use an RGB mask to drive two or three 1k tiling textures that are blended in shader," commented the artist. "This helped keep a nice Texel density, especially on huge assets like the aqueduct or cliffs."
You can learn more and check out more renders by visiting Adam's ArtStation page. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.