Godot Tutorial: Build 3D Dungeon Crawler In 20 Hours
This series is intended for intermediate game developers and covers the full pipeline, including asset creation.
The GameDev Tavern, a YouTube channel focused on Godot game development tutorials, has launched a new series showing how to build a complete 3D dungeon crawler from scratch.
This free and intermediate-level course spans over 20 hours across 20 episodes and covers node-based state machines, composition models, ragdoll physics, shaders, pathfinding, lighting, and level design. All of the game's assets, including textures, models, rigs, animations, music, and sound effects, are created throughout the course. The complete project, including code and assets, is available on GitHub under the MIT License.
The first two episodes are already available, with new episodes set to arrive every Monday, Wednesday, and Friday at 9:00 AM PST over the coming weeks:
You can play Goblins' Den, the game you'll build during the course, here.
Before this, The GameDev Tavern created similar step-by-step series for building a soccer game and a beat 'em up:
We've featured plenty of great tutorials for Godot developers on our site. For example, check out MrEliptik's video on how to animate UI:
Learn how to make a blur shader, a stylized fire shader, and check out TweenFX, a handy collection of tween animations.
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