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KelTec PLR-16: Creating a Matt Rittman-Like Weapon Breakdown Animation in 3D

22 September 2025 - Hard-Surface Artist Lucas Beissel has joined us to explain how his recent Matt Rittman-inspired PLR-16 project was made, discussing the modeling pipeline and showing how the appealing breakdown, firing, and loading animations were set up.

#Interviews#Blender#Marmoset Toolbag#Hard-Surface#Weapon Art#Substance 3D Painter

Check Out a Quick Tutorial on Creating Realistic Tape in Blender

17 July 2025 - Guilherme Roberts showcased a high-quality WIP model of a gun and shared an explanation of how to create a lifelike tape.

#News#Blender#Hard-Surface

OlePatrick's Jaw-Dropping Ultrakill-Inspired 3D Robot Model is Finally Available

19 February 2025 - Featuring an IK/FK switch for the fingers.

#News#Blender#Hard-Surface

Check Out This Sci-Fi Robotic Animal Unveiled by 3D Artist

17 February 2025 - Thomas "Pilgrim" Butters showcased this incredible artwork, demonstrating a high level of expertise in hard-surface modeling.

#News#Modeling#Hard-Surface

High-Detail Mechanical Hand Model With 3 Different Materials

28 March 2024 - The model was set up using Blender and Substance 3D Painter.

#News#Blender#Hard-Surface#Substance 3D Painter
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Art Dump: A Look at Machines & Mechanical Vehicles From HFW Burning Shores

30 June 2023 - 3D Artists who worked on the DLC have shared an exclusive behind-the-scenes look at Burning Shores' hard-surface models.

#News#3D Art#Hard-Surface

John Wick's H&K P30L Pistol Recreated in 3D

30 March 2023 - Martino DB presented a collection of highly-detailed 3D props inspired by the first two John Wick movies.

#News#Hard-Surface

A Deep Dive Into Hard-Surface Retopology

24 November 2022 - Tomas Tagesson has shared a lengthy Twitter thread explaining the nuances of hard-surface retopology and low poly.

#News#Hard-Surface

Realistic Prop Creation for AAA Games in Unreal Engine 5

24 October 2022 - 3D Props Artist Shyamsagar S has shared an enormous breakdown of the Electric Generator project, explained how the prop was modeled and textured, and demonstrated lighting and rendering processes in UE5.

#Feature#Props#Unreal Engine#Maya#Hard-Surface#Substance 3D Painter

A Procedural Mechanical Pig Head Made With Houdini

12 August 2022 - The project was made by Akira Saito using a triangular distance Voronoi in Houdini.

#News#Houdini#Procedural Art#Hard-Surface

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