NVIDIA Launches Path Tracing Fork Of Godot Engine
You can download it now.
StayAtHomeDev
We're wrapping up our GDC coverage as the week comes to a close, and this news definitely wasn't on your bingo cards. NVIDIA released a fork of Godot that adds path tracing, ready for you to explore right now.
Shoutout to StayAtHomeDev for sharing this, including some snapshots from the talk and a short video that breaks it down. Even if you're skeptical of NVIDIA, the fact that a company of its size is showing interest in Godot is a boost for the engine's development.
Click here to download the path-traced Godot fork and get a glimpse of its future roadmap:
StayAtHomeDev
You might also be interested in other NVIDIA updates from GDC, covering upcoming RTX-powered games, RTX Remix mods, and the innovative RTX Mega Geometry foliage system for path-tracing dense environments:
Godot just keeps improving: following the launch of version 4.6 in January, work on 4.7 is now moving at full speed:
Subscribe to our Newsletter. Also, join our 80 Level Talent platform, follow us on Twitter, LinkedIn, Telegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.
Keep reading
You may find these articles interesting