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NVIDIA Launches Path Tracing Fork Of Godot Engine

You can download it now.

StayAtHomeDev

We're wrapping up our GDC coverage as the week comes to a close, and this news definitely wasn't on your bingo cards. NVIDIA released a fork of Godot that adds path tracing, ready for you to explore right now.

Shoutout to StayAtHomeDev for sharing this, including some snapshots from the talk and a short video that breaks it down. Even if you're skeptical of NVIDIA, the fact that a company of its size is showing interest in Godot is a boost for the engine's development.

Click here to download the path-traced Godot fork and get a glimpse of its future roadmap:

StayAtHomeDev

You might also be interested in other NVIDIA updates from GDC, covering upcoming RTX-powered games, RTX Remix mods, and the innovative RTX Mega Geometry foliage system for path-tracing dense environments:

Godot just keeps improving: following the launch of version 4.6 in January, work on 4.7 is now moving at full speed:

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