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Stylized Lightning Simulation With Blender's Geometry Nodes

Cartesian Caramel showcased a new fantastic project and detailed the setup in a comprehensive video tutorial.

3D Artist and Animator Cartesian "Bbbn192" Caramel, whose marvelous simulations, visual effects, and animations never fail to amaze and inspire us, has recently unveiled a couple of impressive demos showcasing a new visual effect crafted in Blender.

In this particular instance, the creator has revisited lightning VFX, an essential element in any VFX Artist's portfolio and something Cartesian himself has tackled several times before, presenting a fully simulated version of the effect. According to the author, the effect was set up using Blender 4.1's version of Simulation Nodes, a robust framework for setting up particle-based simulations, initially added to the Geometry Nodes toolset with the release of Blender 3.6 LTS.

As always, the demonstrated project is accompanied by a detailed tutorial shared by Cartesian on YouTube:

In recent weeks, the artist has also been experimenting a lot with particles in Blender:

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Sci-fi brush and alpha set for Substance painter, ZBrush, Quixel DDO, 325 brushes and height/alpha maps, all 2048x2048 16bit in tiff as well as jpeg and ABR Photoshop Brushes.

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