Take a look at this dreadful vampire character crafted by 3D Character Artist Audric Koch. The artist drew inspiration from the concept art by Artist 顾德雄, The Witcher, referencing Geralt, and characters from the upcoming Rebel Wolves' and Bandai Namco's dark fantasy game, The Blood of Dawnwalker.
Audric Koch outlined each step of the workflow, sharing that sculpting was done in ZBrush, clothes were created in Marvelous Designer, retopology and UV were completed using Maya, followed by baking in Marmoset Toolbag. Further steps included texturing with Substance 3D Painter, creating hair with XGen, and baking with xNormals, rendered in Unreal Engine 5, with post-processing completed in DaVinci Resolve.
Have a closer look at the renders: