Check out this cool 3D recreation of a racing car showcased by Concept Designer and Hard-Surface Modeler Anton Khondoker.
According to the artist, the goal was to blend the clean, functional design of 1980s endurance racers with the principles of contemporary aerodynamic thinking. The artwork accurately captures the vehicle's sleek, minimalist aesthetic.
The entire modeling was completed in Fusion 360, except for the seat belts. UVs were done in RizomUV, then the model was manually textured using Substance 3D Painter. The artwork was rendered with Corona Renderer. Apart from this, Anton Khondoker used 3ds Max, DaVinci Resolve, Photoshop, and Marmoset Toolbag.