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Tutorial: Leveraging Decals with Quixel Mixer

Learn how to quickly build up awesomely detailed materials, and leverage decals to tell interesting stories with this new breakdown of a material created by Josh Powers in Quixel Mixer.

Learn how to quickly build up awesomely detailed materials, and leverage decals to tell interesting stories with this new breakdown of a material created byJosh Powers in Quixel Mixer.

The artist created this damaged concrete sidewalk material using Quixel Mixer and Megascans. Besides the base sidewalk scan, all of the other details are said to come from various decal scans within the Megascans library. 

Here are some final renders: 

Yet another great example of the Mixer power. Make sure to share your Mixer projects and discuss the breakdown in the comments below. 

This project includes assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

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